Subject: RE: [sv-bc] Question on memory pattern file formats in SV
From: Steven Sharp (sharp@cadence.com)
Date: Wed Aug 20 2003 - 18:41:51 PDT
>1) Performance will be better with all memory file I/O
> handled by $readmem and $writemem.
Probably so. I'm not sure whether this will be a significant performance
issue for most designs though.
>2) In case a simulator implements a sparse
> memory concept, user-created for loops
> may be quite difficult to implement correctly.
> Smart $readmem/$writemem could handle the
> sparse architecture, however.
Are you referring to an internal sparse representation of a normal
memory? If so, then there is nothing difficult for the user, since
this internal representation is completely transparent to them.
Steven Sharp
sharp@cadence.com
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